About Me

Hi, I'm Becca! I build things, I love people, and I tell stories. It turns out that's a pretty useful combination in tech.

It started with Moana. I was sitting in the theater in 2016 watching the ocean move like it was alive, and I genuinely needed to know how that was made. When I found out it was code, something clicked that hasn't unclicked since. I've been chasing that feeling ever since: that a well-built thing can make someone feel something real.

Since then I've shipped AI agents at Guild.ai, built the UI for an LLM-powered sales platform at Revolear, quietly rebuilt the entire digital world of a 580-member nonprofit as their sole technical advisor, directed a 3D animated short film in Maya, and wrote a TV pilot I pitched to actual Hollywood professionals. My AI Diving Judge got scouted by USA Diving as a platform they'd consider investing in, which still kind of blows my mind.

I study CS and Literary Arts at Brown (the unofficial motto being "make hard things beautiful") and I'm now doing an M.S. in Computer Graphics & Game Technology at Penn.

I do my best work when I'm close to the people using what I'm building. The moment when something complicated becomes clear to someone who was confused five minutes ago? That's the thing I'm always chasing.

When I'm not doing that, I'm probably writing, hiking, or making shiny bugs in 3D ;)

floral frame
Rebecca Waterson